![]() Playstyle is simple: open with a Meteor to keep Etched Sigil from wasting an auto-cast, and start Arcane Torrent channeling at anything/everything. A must is Nilfur's Boast via Kanai's Cube to boost the Meteor damage. Pinpointed or simply free-flying, they lay waste to everything - up high, down low, around corners. Since these meteors have a fixed interval, the Etched Sigil casts a new Meteor like clockwork, and the time between Meteors bestows a constant barrage (think Mortar affix style) of Spark Orbs from Arcane Orb. Etched Sigil is "abused" somewhat by choosing Meteor (Thunder Crash) as the only other spender. The main damage source is Arcane Torrent (Static Discharge) and Etched Sigil. It's a like a ranged class, but it has great toughness when mobbed because of Spark Orb's penchant for blowing up anything near or far, and free close-up damage from Fire Walkers. This LoN variant is all about spectacular "lobbing" of Arcane Orbs great distances and a perpetual sequence of instant Meteors. ![]() Area Damage is useful for the endless Spark Orb and Meteor detonations. AP issues solved (in my build) with AP on Crit on helm and spell cost reduction via Storm Armor (Power of the Storm), as well as Magic Weapon (Conduit). High CHC/CHD/AS and CDR is most important for this build. Your Arcane Torrent, Disintegrate, and Ray of Frost also cast one of your other damaging Arcane Power Spenders every second. Critical Hit Chance Increased by 3.0–4.0 %
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